Volkswagen T1 Accessories
Accurate very high definition Volkswagen Type 2 accessory models fully textured. Various roof racks, ladders, suitcases and surfboards with rack are included. The parts fit to our Volkswagen Type 2 / T1 models.
Accurate very high definition Volkswagen Type 2 accessory models fully textured. Various roof racks, ladders, suitcases and surfboards with rack are included. The parts fit to our Volkswagen Type 2 / T1 models.
Most parts of the models have been created as SubDivision/TurboSmooth surface. This means using the 3dSMax or the Maya 2013 version you can change the resolution/smoothness of the surface very easy.
If you import the lowest resolution of the .obj .fbx or .lwo version into a 3D Software that supports SubDivision surfaces you can also change the resolution/smoothness of the surface very easy. The poygon count of the base version of the accessory models which is not smoothed is the same as the lower resolution available for other software packages. Please see below.
For other software packages that do not support SubDivision surfaces the models are available in 2 different resolutions listed below:
Roof Rack S 8736 and 139968 polygons
Roof Rack M 11422 and 182976 polygons
Roof Rack L 14108 and 225984 polygons
Roof Rack XL 19480 and 312008 polygons
Ladders 12770 and 205808 polygons
Suitcases 91832 and 1469708 polygons
Surfboard Rack 32096 and 514560 polygons
Surfboards Version 1 and 2 1756 and 28080 polygons
Surfboards Version 3 and 4 2272 and 36368 polygons
3ds Max 2010 / 3ds Max 2013 Format:
TurboSmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set TurboSmooth to select the SubD objects.
3ds Max 2010 version has standard 3ds Max materials applied.
3ds Max 2013 version has VRay materials applied.
Maya 2013 Format:
A selection set for all SubDivision surface parts is included so you can change the resolution easily.
Maya 2010/ FBX/ Cinema 4D 9.6/ Lwo 6.0 / Obj/ 3ds Format:
Models are available in 2 different resolutions.
Previews rendered in 3ds Max using VRay.
Geometry: Subdivision
Polygons: 160206
Vertices: 166986
Textures: Yes
Materials: Yes