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Mercedes E Class 2010
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Mercedes E Class 2010

83,99 €
Delivery time: within 2 hours
You will receive an email with the product attachment immediately after you pay for the order.
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Mercedes E Class 2010
Product Details

Accurate very high definition Mercedes Benz E Class 2010 model with detailed interior fully textured. Headlights and taillights are modeled and have bump maps applied. The model includes textured and modeled tires.

 

Max 6.0 Format:
Meshsmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set meshsmooth to select the SubD objects and the Named Selection Set interior for the interior. The doors are animated.
The polygon count is 173156 polygons at meshsmooth level 0

 

Maya 8.0 Format:
In 3 different resolutions ranging from 168276 to 1558748 polygons. Interior and exterior are saved separately so you can render the car also without the interior.

 

Cinema 4D 9.6 Format:
In 3 different resolutions ranging from 168276 to 1558748 polygons. Interior and exterior are saved separately so you can render the car also without the interior.

 

Lwo 6.0 Format:
In 3 different resolutions ranging from 168276 to 1558748 polygons. Interior and exterior are saved separately so you can render the car also without the interior. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in XSI or any Software supporting SubD.

 

Obj Format:
In 3 different resolutions ranging from 168276 to 1558748 polygons. Interior and exterior are saved separately so you can render the car also without the interior. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in XSI or any Software supporting SubD.

 

3ds Format:
In 3 different resolutions ranging from 332673 to 3116020 triangles. Interior and exterior are saved separately so you can render the car also without the interior.

 

Previews rendered in XSI.

 

 

Geometry:

Subdivision

Polygons:

173,156

Vertices:

190,242

Textures:

Yes

Materials:

Yes

Jointed:

No

Animated:

No

 

 

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