The geometry is a mix of SubDivision/Meshsmooth surfaces and polygonal surfaces. This means using the 3dSMax or the Maya 2013 version you can change the resolution/smoothness of the SubDivision/Meshsmooth surfaces very easy. 
   If you import the lowest resolution of the .obj, .fbx or .lwo version into a 3D Software that supports SubDivision surfaces, you can also change the resolution/smoothness of the SubDivision/Meshsmooth surfaces very easy. The base version of the model which is not smoothed has a polycount of 263024 polygons.
   For other software packages that do not support SubDivision surfaces the model is available in 3 different resolutions ranging from 263024 to 533584 polygons.
Max 2010 Format:
   Meshsmooth is applied so you can set the resolution of the SubDivision/Meshsmooth surfaces as you like.
Maya 2008 Format:
   The model is available in 3 different resolutions.
Maya 2013 Format:
   A selection set for all SubDivision surface parts is included so you can change the resolution of these parts easily.
FBX Format:
   The model is available in 3 different resolutions.
Cinema 4D 9.6 Format:
   The model is available in 3 different resolutions.
Lwo 6.0 Format:
   The model is available in 3 different resolutions. 
Obj Format:
   The model is available in 3 different resolutions. 
3ds Format:
   The model is available in 3 different resolutions.
   Previews rendered in 3dsMax using VRay. Please note that the VRay materials and light settings are not included.
| Geometry: | Subdivision | 
| Polygons: | 263024 | 
| Vertices: | 147417 | 
| Textures: | Yes | 
| Materials: | Yes | 
| Jointed: | No | 
| Animated: | No | 
