Daniel Male Character various formats

129,95 €
In stock
SKU
Daniel_Male_Character_various_formats

Daniel is a very high detailed male character model. Fully rigged with cloth and multiple morph targets.

Daniel is a very high detailed male character model.

 

Obj Format:
The model is edge loop based and included in 5 levels of detail. The higher detail levels contain the information of the displacement map as geometry. The lowest level of detail can be used as subdivision cage model in software packages supporting subdivision surfaces. The extremely high detail is achieved by using high resolution bump and displacement maps. This way the rendering speed is very fast while you have a amazingly detailed model.
The bundle includes also a suit with shirt and tie, a shirt, a t-shirt, a jeans, a short and two pairs of shoes. The clothes and shoes are saved separately.

 

Polycount Character:
5 levels of detail ranging from 10604 to 1721028 polygons

 

Polycount Cloth:
3 levels of detail ranging from 27181 to 430860 polygons

 


Lwo Format:
The model is edge loop based and included in 5 levels of detail. The higher detail levels contain the information of the displacement map as geometry. The lowest level of detail can be used as subdivision cage model in software packages supporting subdivision surfaces. The extremely high detail is achieved by using high resolution bump and displacement maps. This way the rendering speed is very fast while you have a amazingly detailed model.
The bundle includes also a suit with shirt and tie, a shirt, a t-shirt, a jeans, a short and two pairs of shoes. The clothes and shoes are saved separately.

 

Polycount Character:
5 levels of detail ranging from 10604 to 1721028 polygons

 

Polycount Cloth:
3 levels of detail ranging from 27181 to 430860 polygons

 


3ds Format:
The model is edge loop based and included in 5 levels of detail. The higher detail levels contain the information of the displacement map as geometry. The extremely high detail is achieved by using high resolution bump and displacement maps.
The bundle includes also a suit with shirt and tie, a shirt, a t-shirt, a jeans, a short and two pairs of shoes. The clothes and shoes are saved separately.

 

Polycount Character:
5 levels of detail ranging from 20720 to 3442032 triangles

 

Polycount Cloth:
3 levels of detail ranging from 53877 to 861720 triangles

 


Texture Map resolutions (all formats):

 

Color Map Resolution:
8000 x 8000 for Head, Body, Hands and Feet
2048 x 2048 for eye lashes
1024 x 1024 for eyes                        

 

Displacement Map Resolution:
8192 x 8192

 

Bump Map Resolution:
2048 x 2048 for Head, Body, Hands and Feet

 

Geometry:

Subdivision

Polygons:

20,720

Vertices:

10,935

Textures:

Yes

Materials:

Yes

Jointed:

No

Animated:

No

 

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